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Juice | BMW in cooperation with Rocket League

How to transfer the symbol of german engineering into the Rocket League? Only with a heavily skilled VFX&CG team. Check the sleek, full CG BMW M240i speeding into the game with a torching bolt boost made by us!

Client: BMW E-Sports & Rocket League

Agency: Jung von Matt, Jung von Matt SPORTS

Production: Simon & Paul

Executive Producer: Simon Fessler

Producer: Lukas Sterly

Service Producer: Alexandra Rebrisorean

Directors: Directors Duo, Chris Schlierf, and Ben Kratzin

DoP: Jan David Gunther

Styling: Rovena Andrei

Art Director: Alexandra Panaite

Gaffer: Liviu Popa

Editor: Directors Duo

Score: Skill Music

Sound Design: Skill Music

VFX Supervisor: Thorsten Rutz

Colorist: Lutz Forster

Postproduction: Juice

Producer: Maciek Gołębiowski

CG Supervisor: Krystian Dulnik

Art Director: Wojciech Magierski

FX Artists: Maciej Jasiński, Kamil Kryński, Paweł Pojedynek, Selim Sykut, Wojciech Magierski

Asset Artists: Mieszko Łaciński, Kateryna Vasylenko

Layout & Animation Artists: Zuzanna Suska, Tomasz Woroniak

Lightning Artist: Andrzej Sykut

Compositing Artist: Szymon Jaskuła, Tomasz Potakowski, Andrzej Przydatek, Tomasz Przydatek, Selim Sykut

RnD Artists: Piotr Koczan, Krystian Dulnik

Lightning & Rendering Artist: Karol Próba

Category: Automotive, Cars

Genre: Visual VFX